*PLAY IN FULL-SCREEN*

Help a packager worker at a candy factory the day everyone bring their kids to work. This game was created for Beginners Circle Jam #2. The theme of the GameJam was CANDY, and it lasted 2 weeks.


CONTROLS:

MOVE: Arrow keys / WASD

GRAB: Hold Left mouse click / RELEASE: Release Left mouse click


GAME RULES:

  • Distribute each candy to its box container within the time frame.
  • If you misplace a candy you will get one "X".
  • If you get 3 "X"s the level will restart. 
  • Recycling eaten candy and normal candy will provide gifts (Time extension or "X" removals).



[CREDITS]

Game developer:
Michael Todemann

Assets used:
Hustle by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3890-hustle
License: http://creativecommons.org/licenses/by/4.0/

baby sound fx
https://freesound.org/s/240372/

Kick Plastic Tube ZOOM H1
https://freesound.org/s/341499/
waveplay
https://freesound.org/s/211554/
4rchm0ns1er964
https://freesound.org/s/478305/

Sethroph
https://freesound.org/s/334209/

power up sound
Sethroph
https://freesound.org/s/334209/
SlykMrByches
https://freesound.org/s/55234/
guitarguy1985
https://freesound.org/s/54047/
ConarB13
https://freesound.org/s/401542/

StatusReleased
PlatformsHTML5
AuthorTodemann
GenreAction
Made withUnity
Tags2D, candy, factory, kids, Singleplayer, Top-Down
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Comments

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Not too bad its pretty fun and entertaining to try and keep the candy away from the annoying kids but its really hard that the kids have physics that affect the player. But otherwise it pretty fun!

I'm glad you enjoyed the game. I am planning to tune the kids AI, so they are not as anoying as they are now. Thanks, for the feedback :)

Hey. I recorded a video about the Beginners Circle jam and included your game in it. If you want to cut your game out of the video, let me know. However, if you like the video, I make similar videos every day. I will be happy if you subscribe. Anyway, I enjoyed playing your game.

(1 edit)

The idea is ok, a mob of ill-mannered children in a candy factory - what could go wrong? However the actual game - I can't win it, time limit is small, time extensions don't really help, and the main flaw - you can't grab and recycle children (but you really need to do that, because children keep coming and coming until you can barely do anything). I've seen couple of children disappearing, but I couldn't figure what causes that, and didn't find a way to manually trigger it. And controls are really weird btw, I think something like spacebar would work better than demanding to click left button (which works where the worker is, not where the mouse is, and that's confusing)

you are right, so far I've received a lot of feedback on the grab button, and now I don't know what was I thinking when I code it like that :p. 

Many thanks for the comment ☺️